There are some, er, quirks to learning the game, you see.
Sadly, I didn’t figure out how to place these guardsmen in good time, which led to some unfortunate consequences. Still, I would have liked such protection on my first attempt at a town. I say face – they have two hollow eyes and nothing else. They are less your servants than they are immovable turrets with a face. They just stand there and, when night falls and the slow-moving zombies come out of the woods, they shoot any enemy in range with a deadly arrow. These rigid peasants stand on the spot you mark out for them and never move. Colonists can also be assigned to guard duty. It’s also a bit Minecraft-but-tower-defence. Colonists in the form of AI-controlled helpers can be recruited to farm crops, mine ore, grind flour and cook bread. That once safe and sound (now vastly oversubscribed) subgenre that sees you building a personal castle out of giant blocks from a first-person perspective and fending off nightly monsters, like a really lonely King. To look at the videos of Colony Survival you might think it a top-down city builder or a blocky management sim. This time, he recruits some peasant help to run a farm in Colony Survival
The amount of zombies depends on the amount of Colonists. The zombie spawns at night and slowly lumbers towards your flag, eating all of the colonists in its way. Zombies are undead humans closely resembling the appearance of colonists, with the most noticeable differences being a different colour scheme, glowing eyes and the absence of shirts on some of the zombie types. The Zombie is currently the only Monster in Colony Survival.